HISTORY/ABOUT


Founded way back in Mid 2013, Community was started mainly due to years of administrating and developing on multiple game servers that had started and failed due to lack of interest from the > owner/s, funds/drama and/or community/servers being sold.

Growing from a small group of friends that grew and shrunk over the years (adulting oof aha). We have slowly grown and built up to a larger group each new addition further strengthening the clan.

Since then multiple games servers/clans have been hosted for a variety of games over the years as the need/interest arises.

Some of the game servers that have been hosted public/privately over the years include.


E.Y.E Divine Cybermancy

Mostly Private/invite only campaign servers with the enemy and difficulty turned up quite a bit for more fun/getting murdered.

Arma 3 Exile

Public Arma 3 exile server with roaming ai + missions with added military vehicles and increased spawns.

Empyrion

Private/invite server mostly for stuff around and survival pew.

Minecraft

The start of the community ahh the memories. Hosted a hub/servers for minecraft for a few years which included multiple worlds + gamemodes.

Killing Floor 1

Public modded/unmodded servers with boosted spawn and player count.

Killing Floor 2

Many public servers with boosted spawn and player count.

Unreal Tournament 2004

Public server with multiple gamemodes and large amounts of bots/player count.

ARK

Mostly Private/invite only, multiple servers clustered together to allow dino/gear transfer.

Team Fortress 2

Mostly just a bog standard server.

Factorio

Private Deathworld pain xD

7 Days to Die

Private/Invite/SemiPublic servers, with boosted spawns and loot for extra oof.

Gmod/DarkRP

Public server with assortment of addons etc.

Dino D Day

Public server with large amount of bots by default.